

In episode 83 Sue Graham states that she is from Jupiter Section, which is the only reference to 'Jupiter' (other than the planet named after the same Roman god). However, neither a 'Jupiter Base' nor a 'Jupiter Division' is ever mentioned. It has also been claimed that there is an emblem incorporating a 'J' that represents 'Jupiter Base' or 'Jupiter Division'. That it represents the entire UEF is the most plausible explanation. However, its ubiquity, prominence, and the contexts of its appearance, indicate a broader meaning than 'Mars' forces. Some people have claimed that the triangular emblem represents only Mars Division or Mars Base (as Mospeada's creators may have intended). Perhaps the best explanation is that the UEF has a motto beginning with 'M'. However, we're still left with the problem of what the 'M' stands for. That the initial 'M' is sometimes superimposed on the TMS era emblem very conveniently links it to the post- TMS era emblem. At some point after the events of TMS the arrowhead emblem is replaced by a triangle that displays a zigzag that resembles the letter 'M'. Red and white are associated with war and peace respectively. The disc could be a shield, and it could represent defence and the arrowhead offence. In TMS the emblem of the UEF consists of a stylised arrowhead on a disc. The logical, most obvious and most likely immediate predecessor of the 'rising phoenix' flag is, of course, the real-world UN flag: I have devised the following explanation for its design: a phoenix surrounded by an aura of flame, which is a symbol of renascent strength and renewal, rising from the scorched earth (the burgundy field), representing the transcendence of nature and man from the devastation caused by the war between Earth and the Zentraedi. The best explanation for the contexts in which it is seen is that it's the flag of the global state. My illustrations have been done with intention of using the most geometrically neat and visually appealing proportions (which usually amount to the same thing) within the limits imposed by the more consistent aspects of their appearance in the animation. Then continue battling.Note: Symbols were depicted in the animation with very inconsistent proportions in many cases. (alternative) : Try to hack it back (only if you have a decent defense)ģ: Destroy or retrieve the robot. The AI can't repair your (own, hacked) robot.Ģ. Summon firewall and energy leak (for the Drone and Droid) or do laser (for the Tankbot)Ģ. Keep calm and try to not tear your hair out, especially if the AI stole your heroic Droid.Ģ. If the AI manages to hack your heroic or elite robot, do the following steps:ġ. Level 3: Hack elite (51% chance, single robot) If you roll 1 Hack symbol with only a 12% chance and the enemy has 3 robots, the probability you’ll make a successful hijack is 36%." Levels Note: Chances to make a successful hack are listed in the symbol’s description, however you have to multiply the chance with the number of enemy robots. Stealing a fresh heroic robot is a glorious triumph sometimes just too good to pass up!

However, be sure to only use it when you are safe (in case it fails), or when the potential prize is worth the risk. Here’s the skinny: Well used, it will most probably turn the tide of the entire battle in your favour. What if the hack succeeds? You’ll get just one unit, which the enemy is most likely going to execute for its’ insubordination in that very same round.
ROBOTEK SYMBOL FULL
What if the hacking fails? You’ll get hammered with their full force – Enemy robots would all level up like crazy and your chances to win fly straight out the window.The first thought is “hey, I can just use a hack and snag me one of them fancy robots for myself!” Great idea right? No. Picture the scenario you have no robots on the field and your enemy has a pack of high-level robots. " The first rule of hacking is – if you’re going to use it, don’t rely on it to tip the scales in your direction while you’re taking a pummeling.
ROBOTEK SYMBOL UPGRADE
It's corresponding slot symbol upgrade is "messy hack", increasing the chance to scramble the robot on a failed hack by up to 42%. The more robots the opposing team has, the more likely the hack is to work. Hack is a hacking utility that can be used to steal robots from your opponent and add them to your side.
